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Page 159

Its strength is far inferior to that of the Horde, a battle-hardened army.

Coupled with the fact that Orgrim took the lead and opened the way himself, he finally blazed a trail of blood.

However, the purpose of the new army has basically been achieved.

Enough time was bought for the main force of the Allied forces.

Now the Lothar Ministry has arrived.

Looking back at the Allied cavalry approaching behind him, Orgrim frowned.

Constantly thinking about the way to break the situation.

But there is absolutely no way.

It seemed that all that was before him was a bloody battle, and he died generously.

At this moment, the female sorceress, who was tied up and under strict supervision, suddenly broke free from the shackles.

A teleportation came to Orgrim's side.

Orgrim couldn't help but laughed back angrily: "Dia Codewhisper, what do you want to do? Kill me? Do you want to make humans laugh at the fact that you still have to fight among yourself at this time?"

Dia shook his head: "No, I just want to prove that not all warlocks are traitors!"

After speaking, I saw her open her arms, and a huge amount of shocking power kept surging.

A faint door began to take shape gradually.

At the same time, her hair started to turn white rapidly, and her skin also became wrinkled.

By the time the portal was built, Dia had become old, thin and withered.

Then she opened her mouth, wanting to say something to Orgrim.

But in the end, he didn't say anything, but just looked at him full of nostalgia.

Afterwards, the whole person seemed to be weathered.

Turned into ashes, disappeared without a trace.

Seeing this, Orgrim seemed to understand something, and couldn't help feeling lost.

One of his confidantes looked at the portal, and said suspiciously: "This door was opened by a warlock, and I don't know where it leads. Do you want to take some hard work first..."

But before he finished speaking, he was interrupted by Orgrim: "Let's go!"

Then he took the lead and entered the portal.

Seeing this scene, the soldiers of the tribe also followed closely behind.

However, the door opened by Dia alone is destined to be unable to carry too many people.

Less than 2 people were transferred.

The portal collapsed and declared collapse.

Many nearby people were stirred into blood foam by the turbulent flow of space before they could figure out what was going on.

At this time, the main force of the alliance just arrived.

The chieftain left, the doors disappeared, and the morale of the tribe plummeted.

Except for a few people who resisted stubbornly, most of the enemy troops were captured alive.

So far, the whole battle has ended with a complete victory for the Alliance.

And the meaning it represents is far more brilliant than it appears on the surface.

With the loss of the Arathi Highlands, the Horde's stronghold in the northern continent has become rootless.

It has basically represented the recovery of the North.

It's a pity that Orgrim, the culprit, was not captured or killed.

But Pfister and the others are mostly in a good mood.

It is believed that the tribe has lost so many new forces, and there is not much combat power left.

After digesting the results of the battle, you can start transporting troops to the South Road.

Complete its merits in one battle, and completely destroy it.

It was clearly late at night, but the senior leaders of the Allied forces were very excited.

Talk together till the wee hours of the morning.

Danas, the royal family of Stromgarde who successfully restored the country, is the most excited.

He said he wanted to have a celebration party.

Lothar, who has always paid attention to military discipline, actually agreed directly.

Apparently the tribal cloud has been hanging over everyone's heads for too long.

Everyone can't wait to let off steam.

When this meeting, which was not a meeting, ended, the high-level leaders went back to camp.

Pfister began to count the harvest.

To Pfister's surprise, he not only got a legendary check-in.

Even the rewards for sign-in upgrades have been raised to this level.

And he remembered very clearly that the reward of the original system was an epic level upgrade.

So Pfister asked the system.

The answer I got was: it adjusted the reward quality according to the actual difficulty of the event.

Obviously the system's algorithm is not perfect.

However, it has a very powerful error correction mechanism.

Next, he first uses the legendary check-in upgrade.

The next moment, a system prompt followed: "Ding, you got the item 'Compass that Does Not Point North', do you want to extract it? (Whether or not)."


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